Manor Lords’ Global Market Supply Mechanic: A Matter of Opinion
Manor Lords, the intricate medieval city-building and strategy game from developer Slavic Magic, has taken the gaming world by storm. Despite its recent release, it has swiftly ascended to the top of Steam’s best-seller charts, amassing an impressive player base.
Balancing Trade: A Delicate Task
One of the key elements in Manor Lords is the global market supply mechanic. This system aims to regulate the availability and pricing of goods within the game’s economy. However, developer Greg Styczeń is seeking feedback from players on whether this mechanic should be adjusted or even removed from the game.
The “OP” Trade System: A Concern
In the early stages of development, Styczeń received criticism from press and content creators who deemed the trade system as excessively exploitative. Players could effortlessly amass wealth by specializing in the production of a single commodity. To counter this issue, Styczeń introduced the market oversupply mechanic.
Under this mechanic, the constant import or export of a particular item would trigger a gradual change in its price. Prices would rise for heavily imported goods and fall for those being exported in large quantities. The goal was to prevent players from amassing excessive wealth and to encourage the development of diverse production chains.
Player Feedback: Shaping the Future
Styczeń has now reached out to the Manor Lords community, seeking their opinions on the global market supply mechanic. Players have three options:
* Keep the mechanic as it is.
* Keep the mechanic but “tune it down” to reduce its severity.
* Remove the mechanic entirely.
A poll conducted on the official Discord server revealed that the majority of players favor keeping the mechanic but adjusting it to make it less harsh.
A Balancing Act
The global market supply mechanic has sparked a lively debate among players. Some believe it effectively prevents the game from becoming too easy and forces players to engage with all aspects of the economy. Others argue that it can be overly restrictive and hinder the formation of specialized regions that produce specific goods.
Styczeń’s willingness to gather feedback and incorporate player input into the decision-making process demonstrates his commitment to creating a game that aligns with the community’s preferences. Ultimately, the fate of the global market supply mechanic lies in the hands of the players.