The First Descendant: Guarantee Item Drops with New System
By now, many gaming enthusiasts are familiar with The First Descendant, the popular looter shooter from Nexon that has quickly amassed over 10 million players. However, as with many games in this genre, the issue of item drops has been a thorn in the side of the community. To address these concerns, Nexon plans to introduce a guaranteed drop system, along with other improvements to refresh the gameplay experience. Here’s everything you need to know about these upcoming changes.
Understanding the Guaranteed Drop System
Players have often voiced concerns about the unpredictable nature of item drops in The First Descendant. To alleviate these frustrations, the game’s director, Minseok Joo, announced that a new system would be implemented to guarantee item drops after a certain number of attempts on specific missions or activities.
“While all of our drop rate systems are operating fairly,” Joo said, “we understand that some players are struggling with the vagaries of drop rates. By introducing a guaranteed drop system, players can ensure they get the item they want after repeating an activity a specific number of times.”
How It Works
The mechanics behind the guaranteed drop system are straightforward: if you undertake a mission but don’t receive a desired item after a set number of attempts, the game will guarantee that item drop on subsequent attempts. This approach will make both casual gamers and dedicated players happier, minimizing the frustration of numerous attempts yielding nothing useful.
Additional Improvements
Besides the guaranteed drop system, the 1.0.5 update includes two new playable characters—Luna and the Ultimate version of Valby—and a new hard Void Intercept Battle named Gluttony. But that’s not all; Nexon plans to introduce other features to enhance gameplay further:
- Item Dismantling: A system to dismantle leftover items to obtain valuable byproducts. These byproducts can then be exchanged for valuable items at a rotating shop.
- Build Balancing: Nexon acknowledges that not all characters and weapons will be balanced all the time but promises ongoing adjustments to keep gameplay fresh.
Player Reactions
The community’s reaction to these changes has been broadly positive. Many players have noted that the guaranteed drop system will make gameplay more rewarding and less frustrating. The item dismantling system is also seen as a welcome change, giving more value to time-consuming efforts.
One avid player noted, “I spent over 200 hours to unlock every Ultimate Descendant without paying. I’m thrilled that Nexon is listening and making these changes.”
What’s Next?
Nexon will roll out these updates over Seasons 1 and 2, ensuring a smooth transition for players. Other quality-of-life updates are expected, such as adjustments in interface design, enhanced graphics, and optimized gameplay mechanics.
For example, you’ll now be able to collect all Lost and Found items in one go, and you’ll have more control over camera settings. Additionally, features like the ability to save preset loadouts and a more intuitive search function for consumables will make playing The First Descendant a more streamlined experience.
It’s clear Nexon is committed to evolving the game to meet the community’s expectations and maintain interest over the long term.
Conclusion
The proposed changes reflected in the 1.0.5 patch demonstrate Nexon’s commitment to addressing player feedback and continuously improving The First Descendant. The guaranteed drop system is set to transform the way players engage with the game, reducing frustration and enhancing satisfaction. Will these changes revitalize the game and keep its massive player base happy? Only time will tell, but the outlook is promising.
Stay tuned for more updates and dive back into the world of The First Descendant to experience these improvements firsthand.
Wesley is the UK News Editor for IGN. Follow him on Twitter at @wyp100 or email him at wesley_yinpoole@ign.com for more gaming news and insights.
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