Dragon’s Dogma 2: Unraveling the True Story Behind the Development Team
Despite its accolades, a recent revelation about the number of developers who worked on Dragon’s Dogma 2 has raised eyebrows. According to MobyGames, a video game documentation website, the sequel had only 392 people credited, significantly lower than other AAA Capcom releases in recent years.
Discrepancies in Development Headcount
This figure stands in stark contrast to the 1,516 developers credited for Resident Evil 4, 1,847 for Street Fighter 6, and 1,252 for Devil May Cry 5. Even Dragon’s Dogma’s first installment, released in 2012, had 633 credited individuals, leaving a substantial gap.
However, it’s crucial to recognize that credit listings alone do not provide a complete picture. User @nib95_ on Xitter pointed out that large-scale development teams often include outsourced personnel, voice actors, translators, and temporary tech support from external studios.
Furthermore, as highlighted by user PorkPoncho, Japanese studios frequently withhold disclosure of partnerships with third-party contractors, especially when the product is sold domestically. This practice, coupled with the industry’s notorious habit of omitting credits for lifecycle contributors, further obscures the true size of Dragon’s Dogma 2’s development team.
It’s also worth considering Capcom’s strategic decisions. Dragon’s Dogma 2 is a sequel to a popular but niche title released over a decade ago. Compared to a high-profile franchise like Resident Evil, it may have received a more conservative budget and resource allocation.
Despite the smaller development team, Dragon’s Dogma 2 has garnered critical acclaim for its innovative AI, combat system, and day-night cycles. Its unique blend of chaos and skill has resonated with players, proving that a highly efficient and dedicated team can create extraordinary experiences.
Conclusion
While the number of credited developers on Dragon’s Dogma 2 may initially seem surprising, the full story is more complex. Factors such as outsourced collaborations, undisclosed partnerships, and industry practices contribute to the discrepancy in headcount. Nonetheless, the game’s exceptional quality is a testament to the talent, dedication, and strategic decisions of those involved in its creation.
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